The Battle for Biternia Awaits!

Greetings Summoners!

As we patiently wait for Horrible Hex to make its way across the ocean we have been using this time to develop our next great adventure.  We are excited to share with you our thrilling new game: Battle for Biternia!

Dark energy courses through long-dormant lands as a life-long forgotten returns from its slumber. The Dark Lord stirs in his exile, corrupting the power of the Con Sol and those who wield it in his attempts to escape his ancient prison.

Will you join the heroes in their Quest to save the lands of Biternia, or will you succumb to the Dark Lord’s will in his quest to destroy it?
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Chris’ 2015 Adventures – Unpub Mini and GenCon!

By Chris Faulkenberry

Unpub Mini

I thought I’d gotten to Atomic Empire in plenty of time. There’s always some detail you forget, though. And this time it was a sign holder, one of those clear plastic things. I like to learn something new each day, and that day I learned where you buy a clear plastic sign holder thing. I rushed back in the door and got 8-Bit Battle Arena set up just in time.
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The Making of Horrible Hex: A Skin-of-Your-Teeth Kickstarter Success Story

By Aaron Fennell

Horrible Hex KS SPlash






In February, 2015, Stone Circle Games came into its own by running a successful Kickstarter campaign for our first feature product, Horrible Hex. Though we ultimately prevailed thanks to our very generous backers, the journey was long and perilous, and we learned a lot from the various mistakes and missteps we made along the way.  For reference you can view the Kickstarter campaign page here.

If you’re considering running your own Kickstarter campaign, this post’s for you. What follows is a post-mortem of our latest effort, chock-full of advice intended to highlight the things we did right while helping you steer clear of the things we got… let’s call it “less right.”

Posts like this were a huge help for us when we put together our campaign, but there’s no substitute for experience. We hope this will prove as useful to you as similar posts were to us.
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Unpub Recap

The normally busy streets of Baltimore lay asleep under a blanket of driving rain, but my spirits were as bright as a blue-skied midsummer’s day as I walked toward the convention center. My umbrella offered scant protection from the elements, but I didn’t carry it for my own benefit — its purpose was to protect my precious cargo. After all, my jacket could be hung to dry. My prototypes? Not so much.

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100% Funded! You Did It!

And that’s it!. Touchdown! Goal! Checkmate! Tennis…. thing… Monopoly!

We’re 100% funded, and that makes it our distinct honor to get this amazing game shipped to your doorstep ASAP.

First and foremost, thank you!  This would not be possible without your generous support. You donated more than just your hard-earned money-dollars; you spread our link around the internet like wildfire, cajoling your friends and family members in order to make this game happen. Thank you from the bottom of our druidic hearts.

We can’t tell you how excited and grateful we are for the opportunity to bring Horrible Hex to your door. It’s been a long and tumultuous journey, and we are overjoyed to begin the next step of this process by delivering the best game we possibly can.

There are still may I’s to be dotted and T’s to be crossed as we move on to the next phases of production for Horrible Hex. Look forward to hearing from us every step of the way as we begin printing and shipping.

Here’s to all of you, and here’s to Horrible Hex!