By Jon Moffat
To start, I’ll say that Battlegrounds, just outside of Richmond VA is one of the nicest game stores I’ve ever visited. They have a good supply of games, minis and tools, ample space for tabletop as well as casual gaming, available snacks, and even dedicated workspace for painting.
All this set the stage for a very successful UnPub event. [click to continue…]
By Chris Faulkenberry
I thought I’d gotten to Atomic Empire in plenty of time. There’s always some detail you forget, though. And this time it was a sign holder, one of those clear plastic things. I like to learn something new each day, and that day I learned where you buy a clear plastic sign holder thing. I rushed back in the door and got 8-Bit Battle Arena set up just in time.
The Making of Horrible Hex: A Skin-of-Your-Teeth Kickstarter Success Story
By Aaron Fennell
In February, 2015, Stone Circle Games came into its own by running a successful Kickstarter campaign for our first feature product, Horrible Hex. Though we ultimately prevailed thanks to our very generous backers, the journey was long and perilous, and we learned a lot from the various mistakes and missteps we made along the way. For reference you can view the Kickstarter campaign page here.
If you’re considering running your own Kickstarter campaign, this post’s for you. What follows is a post-mortem of our latest effort, chock-full of advice intended to highlight the things we did right while helping you steer clear of the things we got… let’s call it “less right.”
Posts like this were a huge help for us when we put together our campaign, but there’s no substitute for experience. We hope this will prove as useful to you as similar posts were to us.
The normally busy streets of Baltimore lay asleep under a blanket of driving rain, but my spirits were as bright as a blue-skied midsummer’s day as I walked toward the convention center. My umbrella offered scant protection from the elements, but I didn’t carry it for my own benefit — its purpose was to protect my precious cargo. After all, my jacket could be hung to dry. My prototypes? Not so much.